Lecturer in 2D and 3D animation
In Spring 2016 I am teaching two courses at Cabrillo College.
This introduces students to using Photoshop, Illustrator, and Edge Animate to make 2D narrative and technical animations. The class will cover the design and development of both vector and pixel based animations in frame based and timeline formats. These animations can be used on the web, for live presentations, and for creative projects. Students will also review examples of 2D animation and learn the elements of visual communication and editing.
This introduces students to object and character representation in Blender, an open source digital modeling and animation program. Blender is widely used for creative and technical visualization/animation as well as special effects for video and form generation for 3D printing. During the course students will discuss a variety of modeling/animation examples, review other 3D software such as SketchUp and Rhinoceros, and be introduced to industry conventions and standards.
My professional background is as a product designer, and furniture designer/maker. I'm co-founder of MakersFactory, the 3D printing center which recently moved to the Cabrillo campus, and principal of StudioCruz, a design, digital modeling, and animation consultancy in Santa Cruz. My emphasis in these two courses is to teach students practical design based skills that they can use to create effective, professional digital models and animations for themselves and their clients.